Postmortem: Indigo Prophercy
Today I’ve read a very interesting story on Gamasutra which I thought I had to share here.
It’s an article which was published in the June issue of the magazine Game Developer and now in the Gamasutra website and ilustrates the experiences, troubles, difficulties and many conclusions from the development of the fascinating game “Indigo Prophercy” (or “” as it is known in Europe, I think) by game creator David Cage.
An excelent article about a game which delivered in my opinion a very unique and fantastic experience in gameplay and should receive a sequel or concept improvement in another format. Although it had some flaws (which were described), many of them could easily be fixed in a future version.
I now leave you to read Postmortem: Indigo Prophercy.
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